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Gamification Foundation Module
An introductory course to Gamification. Learn all the essential motivational and gamification design principles. Begin crafting your gamification strategy with Gametize’s 6D Playbook.
In this foundation program, we will cover
Introduction to Gamification
Learn what gamification, how gamification can be used, and study some examples of gamification.
Motivation & Gamification Design Principles
Learn about how gamification ties into motivation, and some gamification and motivation frameworks.
Case Study and Introduction into the Gametize 6D Playbook
Learn about Gametize's 6D Playbook, which we use to design gamification strategies and campaigns, and build your strategy using this framework.
Who is this for?
01.
Human Capital Management
02.
Talent Development
03.
Learning and Development
04.
Training and Education
05.
Community Outreach
How does our foundation program differ?
Gamification Foundation Module
This is a stand-alone program with a comprehensive overview of gamification and the ideation process that goes into planning a gamified experience.
You will gain insights into motivation theories critical in understanding engagement and creating a robust user experience. You will also learn to use our proprietary 6D Playbook to facilitate the strategic planning that underpins your gamified campaign. You don’t need to have prior knowledge in gamification to understand the content. It is an asynchronous module hosted on our Gametize Platform, which will not only allow you to experience, first-hand, the capabilities and features of Gametize, it will also allow you to learn at your own pace. You will be engaged, learn and have fun at the same time.
This is why all our participants in the Gametize Gamification Designer: Professional Certification have found the Foundation Module to be immensely beneficial to their learning as it onboards them effectively into gamification.

Meet our Facilitators

Director
Keith
Keith was nominated as one of the most influential people in gamification globally by Gamification Summit (2014), as well as the top 100 gamification innovator/ consultant by Sparkah. He designed Gametize’s gamification frameworks, and speaks on gamification globally, including Gamification Summit in San Francisco, HR Congress in Manila, and Loyalty Summit, in Mumbai.

Head of Academy
Guan
From late 2005 until 2015, Guan worked for a New York-based trade association, representing the global retail real estate business with over 110,000 members around the world, as its Managing Director for the Asia-Pacific region. In 2017, Guan transitioned into adult education, going through certifications, in order to really learn the basics of helping people develop and grow.

Project Management Lead
Kingsley
Kingsley started his career as a retail training executive in one of the giant tech companies, Samsung (SME), one of Gametize’s clients. He was promoted to Master Trainer in 2018, then a Train The Trainer (TTT) Certified in early 2023. He has extensive experience in training and client management. Kingsley was awarded the 2018 2H Global Master Trainer in Samsung HQ, South Korea.
